Alter-Ego
1x Dr. Doom
Characters
4x Electro, Shocking, Sinister Six
4x Mysterio, Quentin Beck,,Sinister Six
2x Scorpion, Sting Unleashed
4x Venom, New York's Anti-Hero
1x Dr. Octopus, Otto Octavius, Sinister Six
1x Vulture, Rejuvinated, Sinister Six
1x Kraven, The Hunter, Sinister Six
3x Green Goblin, Norman Osborn
1x Carnage, Cletus Cassidy
3x Electro, Unleashed, Sinister Six
1x Dr. Octopus, Last Gasp, Sinister Six
1x Rhino, Unstoppable
Plot Twists
3x Smoke And Mirrors
4x The Original Six
4x Total Anarchy
4x Nasty Surprise
4x Finishing Move
2x Mobilize
1x No Fear
3x Flametrap
Locations
3x Earth Prime, Paradise Lost and Found
2x Stryker's Island
4x Octavius' Base
Andre is a crazy man. In all the right ways.
The sky is blue. the grass is green. Andre is going to try to play Venom.
These are the constants of the world in which I exist.
His absurd love for Green Goblin and Spider-man and Venom tends to evoke some pretty gnarly deck building preferences, often forcing a design note for future content on good days, and a straight up card change or errata on crazy ones.
For better, or for worse, however, sticking to his guns seems to land him in a top spot for contention, And this beastie is no different. Pulling the trigger on a decklist riding FIFTEEN KO effects, can be a tall order for the best up us to deal with. This particular monster likes to produce a gamestate where your empty board eats massive face swings while his venom/flametrap/finishing move do all his heavy lifting. While green goblin will punish you for trying to even think about defensive formations.
This list is wild.
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