Alter-Ego
Wally West
Characters
3x Destiny, Irene Adler
4x Scarlet Witch, Twin Sister
4x Pyro, St. John Allerdyce
3x Toad, Mortimer Toynbee
4x Juggernaut, Unstoppable
2x Rogue, Anna Raven
3x Sabretooth, Savage Killer
3x Magneto, Mutant Supreme
2x Scarlet Witch, Wanda Maximoff
2x Juggernaut, walking disaster
1x Sentinel MK VII, Repurposed
1x Magneto, Master of Magnetism
Plot Twists
4x Brotherhood of Mutants
3x New and Improved
3x Mobilize
4x Mutant Superior
2x Nasty Surprise
3x Flying Kick
4x Savage Beatdown
Locations
3x Island M
1x Satellite HQ
Equipment
1x Juggernaut's Helmet, Unique
Norman has a problem.
He just can't seem to ever choose any other Alter Ego.
Ever.
Now lets clear the air, Wally West is a RIDICULOUS Alter Ego. Dropping to 40 endurance is not a problem when you are abusing his free ready trick consistently. Norman's take on this was abusing the early brotherhood burners. Destiny into Pyro under this Ego will produce some WILDLY inappropriate amounts of Endurance loss tricks, while Magneto, puts in work through midgame. It is so effective in fact, that JUST hitting Pyro will guarantee 18 damage by turn 4 and that isn't nothing my friend.
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