TNNB
Steph
-VS-
Rad Man
Aaron
-GAME 1-
Aaron wins the flip and takes odd initiatives.
Both players keep.
TURN 1 (Aaron Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Aaron sets a resource and recruits Green Goblin, insanity unleashed in his hidden support row and passes.
Steph sets a resource and recruits Mystique, raven in her hidden front row.
COMBAT PHASE
Aaron attacks direct for First blood and passes.
Steph attacks direct for 1 and passes.
RECOVERY PHASE
TNNB -> 49 Rad Man -> 49
TURN 2 (Steph Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and reveals a rowed Unuscione and Rem-Ram to Bring Amelia Voght into play inher front row. She then reveals Unuscione and recruits the reservist from her support row, replacing the resource with a card in her hand. She forms Amelia Protecting unuscione and passes.
Aaron sets a resource and passes.
COMBAT PHASE
Steph team swings Mystique amelia and Unuscione direct. Once legal flipping up Planet X and replacing it for +2 ATK on Mystique dealing 8 damage direct before passing.
Aaron passes.
RECOVERY PHASE
TNNB -> 49 Rad Man -> 41
TURN 3 (Aaron Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Aaron sets and flips up Stark Armory and recruits Rad Man in his vosible Support row before passing.
Steph sets a resource and recruits a rowed Senyaka replacing the resource with a card in her hand and passes.
COMBAT PHASE
Stark Armory gains a tech counter.
Aaron declares Rad Man into Amelia and powers up for a 1-sided stun and passes. Steph decides not to reinforce.
Steph flips up a rowed The New brotherhood and then declares Senyaka into Rad Man with 7/4 aaron responds and plays Speedball is dead from his hand stunning Rad man. Steph then swings direct for 7before Unuscione and Mystique swing direct for 10 more and both players pass to recovery.
RECOVERY PHASE
Rad Man auto recovers and gains 2 +1/+1 counters.
Steph recovers Amelia Vought.
TNNB -> 44 Rad Man -> 28
TURN 4 (Steph Initiative)
DRAW PHASE
(Both Players draw 2 cards)
Aaron Uses green Goblin's effect to place a 3rd counter onto Rad Man.
BUILD PHASE
Steph sets a resource and recruits a rowed Rem Ram (revealing The new brotherhood, Senyaka, call down the lightning, and planet X) keeping the Senyaka and dealing 2 damage to AAron from the recruit. before peplacing her resource with a card in her hand. Next she recruits Kleinstock Brothers from her row, replacing with a card in hand and dealing 2 more damage via Senyaka's effect. finally she plays a rowed The Next brotherhood for a global +2 ATK until the end of the turn before passing.
Rad Man gains a counter. (4)
Aaron sets a resource and recruits Iron man, equipping him with Extremis Upgrade and flips up Underground Movement and decides to form Iron Man protecting Rad man before passing to combat.
COMBAT PHASE
Stark armory gains a tech counter.(2)
Steph declares Mystique and Rem-Ram into Iron Man at a combined 10 ATK. Passing once legal.
Aaron passes and instead of a stun, Iron man exhausts and Extremis is KO'd. Iron man stuns back Mystique.
Steph continues and Team swings Amelia and Kleinstock into Iron Man. Iron man trades with Amelia in a mutual stun
Unuscione's effect puts it at a 9/4 and steph declares it into Rad Man alone. Once legal Aaron moves Rad Man hidden and plays a rowed Mobilize (Discarding Iron Man) and then chains a rowed Enemy of my enemy (discarding Silver Surfer) to collectively fetch 2 power-ups and Unuscione can't get over the large 3 drop stunning in the brick. Steph then sends Senyaka direct for 7 unable to play any pumps thanks to rad Man's effect. Steph finally passes.
Aaron declares Rad Man into Kleinstock Brothers for 9 damage on an easy stun. and both players pass to recovery.
RECOVERY PHASE
Steph recovers Unuscione, KOing Kleinstock, Mystique and Amelia.
Aaron recovers Iron Man, KOing green Goblin.
TNNB -> 28 Rad Man -> 14
TURN 5 (Aaron Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Rad man gains a counter.(5)
Aaron decides ot to play a resource and recruits green Goblin in his hidden area and Night Thrasher. He forms thasher protecting iron Man and moves rad man and green goblin offset and no adjacent to each other then passes.
Steph sets a resource and then reveals and recruits Scanner from her row, choosing not to replace it. Senyaka deals 2 damage to Aaron. Steph forms rem-ram protecting Senyaka and unuscione adjacent to the 3 drop and passes.
COMBAT PHASE
Stark armory gains a tech counter.(3)
Aaron activates Stark armory and places 3 +1/+1 counters on Iron Man. then he declares Night Thrasher into Unuscione for a mutual trade. Steph decides not to reinforce with Senyaka. and Night thrasher's stun triggers Iron Man's auto-recovery and counter trigger.
Iron Man then swings into Senyaka at 10/10 for a 1-sided stun and Aaron passes.
Steph triggers Scanner's effect (replacing a rowed Senyaka) and rearranges the top 4 cards of her deck. she then sends Scanner into Iron man. Once legal, Aaron triggers goblins effect stunning itself to place a +1/+1 counter onto Iron Man.
Steph then sends Rem-Ram direct for 3.
RECOVERY PHASE
Night Thrasher auto-recovers and gains a +1/+1 counter.
Green Goblin auto-recovers and gains a +1/+1 counter.
Aaron recovers Iron Man KOing green Goblin.
Steph recovers Scanner, KOing Unuscione and Senyaka.
TNNB -> 11 Rad Man -> 3
TURN 6 (Steph Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Steph decides not to play a resource and recruits Unuscione and tempo, forming Uniscione behine Rem-ram and passes.
Rad Man gains a +1/+1 counter. (6)
Aaron sets a resource and recruits green Goblin hidden and passes.
COMBAT PHASE
Stark armory gains a tech counter.(1)
Aaron activates Stark Armory to place a +1/+1 counter onto Iron Man.(5)
Steph declares tempo into Night Thrasher for a mutual stun. Iron man's effect triggers for thrasher.
Steph then thinks for a moment and then sends Rem-Ram and Scanner on a team-swing into Iron Man Iron Man stuns back Scanner. And unuscione swings direct at 7 before Steph passes.
Without many good options, Rad-Man swings into Rem-Ram for an easy stun and 10 damage and passes.
RECOVERY PHASE
TNNB -> -5 Rad Man -> -8
TNNB wins game 1!
Thoughts:
Aaron - If i had only drawn any relevant character on 6, I think I could have stolen the win.
Steph - Smashy Smashy! Hahaha!
-GAME 2-
As the loser of game 1, Aaron elects to try his luck with Even initiatives.
Both players seem happy with their starting hands and keep.
TURN 1 (Steph Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and passes.
Aaron sets a resource and recruits Green Goblin.
COMBAT PHASE
Green goblin swings direct for 1.
RECOVERY PHASE
TNNB -> 49 Rad Man -> 50
TURN 2 (Aaron Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Aaron sets a resource, and recruits Night Thrasher in his visible front row. He boosts him (discarding a pathetic attempt) to search out Underground Movement and place it into his hand before passing.
Steph sets a resource and ten recruits Amelia Voght and passes.
"Yikes."
COMBAT PHASE
Aaron declares Night Thrasher into Amelia for a mutual stun. Green Goblin swings dorect for 1.
Both pass to recovery.
RECOVERY PHASE
Aaron recovers Night Thrasher.
Steph recovers Amelia.
TNNB -> 46 Rad Man -> 48
TURN 3 (Steph Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and recruits Joanna Cargill into her front row and passes.
Aaron sets and flips Underground Movement and then plays a rowed Enemy of my Enemy (discarding Human Torch) to search out Rad Man, recruiting him into play protected by Night Thrasher and both players pass to combat.
COMBAT PHASE
Steph declares Joanna into Night Thrasher. Aaron evades Thrasher and Joanna readies.
Steph then declares Joanna into Rad Man. Once legal Aaron stuns Green Goblin to his effect to place a +1/+1 counter on Rad Man enabling a mutual stun. Steph responds and flips up a rowed New Brotherhood for an extra point of damage. Then Amelia swings direct for 4.
RECOVERY PHASE
Night Thrasher auto-recovers.
Steph recovers Joanna.
Aaron recovers Rad Man KOing Green Goblin.
TNNB -> 43 Rad Man -> 36
TURN 4 (Aaron Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Rad Man gains a counter. (2)
Aaron sets a resource and recruits Iron Man and equipping it with Extremis. He forms Iron Man behind Night Thrasher and adjacent to the support row Rad Man before passing his build.
Steph sets a resource and recruits Unuscione protected by Amelia and then recruits Temp and Kleinstock Brothers into her front row and passes.
COMBAT PHASE
Aaron sends Rad Man into Amelia, after some debate, Steph opts to reinforce with Unuscione and amelia stuns. Next Night Thrasher swings into Unuscione for a mutual stun. Iron man's effect triggers an auto recov and a counter for Thrasher.
Next Iron Man swings into Tempo for a 1-sided stun and passes.
Steph declares Joanna into Iron Man. Once legal playing Call Down the Lightning from her hand (replacing a rowed Joanna) for a +3/+3 and avoiding the stunback. Extremis is KO'd and Aaron takes 3 breakthrough. Steph then passes.
Before passing, Aaron plays a rowed Speedball Is dead, triggering an autorecovery and 2 counters for rad man at the start of recovery, while also triggering Iron Man's free conter as well.
RECOVERY PHASE
Rad Man autorecovers and gains 2 +1/+1 counters.(4)
Iron man triggers granting rad man an additiona +1/+1 counter.(5)
Night Thrasher recovers from Iron man's effect and gains a +1/+1 counter.(1)
Steph recovers Unuscione, KOing Tempo and Amelia.
TNNB -> 30 Rad Man -> 28
TURN 5 (Steph Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and recruits Scanner from her row, electing not to replace the resource and passing.
Aaron sets and flips Stark Armory and flips up Omnipotence.
Steph doesnt respond.
Aaron calls Scanner.
Aaron then recruits Mr. Sinister and forms him protecting Iron Man while Night Thrasher protects Rad Man and he passes.
COMBAT PHASE
Stark Armory gains a tech counter.
Steph team swings Joanna and Kleinstock into Mr. Sinister for a mutual stun back onto Joanna. Iron man triggers an autorecovery on sinister.
Steph then sends Scanner into Iron Man for a 1-sided stun. Aaron activates Stark Armory to place a +1/+1 counter onto Iron man before passing on the swing.
Then Steph sends Uniscione unto Thrasher at 7/4. Once legal Aaron moves Thrasher hidden and evades it.
Unable to get over the 10/9 Rad Man with no plot twist help, Steph Passes.
Aaron sends Rad man into Kleinstock Brothers For an easy stun. Once legal he moves Rad Man hiddenSteph reinforces with Unuscione and then checks hew row but seems to have no plot twists to take advantage of.
Both players pass to recovery.
RECOVERY PHASE
Sinister auto recovers and gains a counter.
night Thrasher auto-recovers.
Steph recovers Joanna, KOing Kleinstock bros.
Aaron recovers Iron Man.
TNNB -> 26 Rad Man -> 13
TURN 6 (Aaron Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Rad man Gains a counter.(6)
Aaron sets a resource and recruits Holocaust in his unprotected visible support row adjacent to Iron Man and passes.
Steph recruits Spoor protecting Unuscione and passes.
COMBAT PHASE
Sinister's effect triggers.
Stark Armory gains a tech counter.
Aaron activates Stark Armory to place a +1/+1 counter onto Iron Man.(2) and then declares Holocaust into Spoor. Steph reinforces and spoor stuns. Holocaust triggers KOing Joanna. Mr. Sinister then swings into Unuscione for another easy stun and Iron Man swings direct for 9 followed by Night Thrasher for 4 more before passing.
Steph sends Scanner into Sinister for a mutual stun and passses.
RECOVERY PHASE
TNNB -> -6 Rad Man -> 6
Rad Man wins game 2!
Thoughts:
Steph - missing a good Amelia turn 2-3 play really hurts.
Aaron - maybe I should have taken evens in game 1? This sort-of felt easy.
-GAME 3-
As the loser Steph chooses odd initiatives.
Both players keep.
TURN 1 (Steph Initiative)
DRAW PHASE(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and recruits Kleinstock Brothers in her front row before passing her build.
Aaron sets a resource and passes.
COMBAT PHASE
Steph flips up a rowed New Brotherhood and swings direct for 4.
RECOVERY PHASE
TNNB -> 50 Rad Man -> 46
TURN 2 (Aaron Initiative)
DRAW PHASE(Both Players draw 2 cards)
BUILD PHASE
Aaron sets a resource and recruits Night Thrasher boosted (Discarding a Pathetic Attempt) to fetch Underground Movement and passes his build.
Steph sets a resource and recruits Rem-Ram into her front row. Rem-Ram's effect triggers (revealing New brotherhood, Senyaka, Amelia Voght and Next brotherhood) she keeps Amelia and places the rest on the bottom of her deck.
COMBAT PHASE
Aaron sends Thrasher into KLeinstock Brothers for a mutual stun and passes.
Steph sends Rem-Ram direct for 3.
RECOVERY PHASE
Aaron recovers Night Thrasher.
Steph recovers Kleinstock Brothers.
TNNB -> 47 Rad Man -> 41
TURN 3 (Steph Initiative)
DRAW PHASE(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and recruits Senyaka, forming him into her support row protected by Kleinstock Brothers.
Aaron sets a resource and recruits Rad Man protected by Night Thrasher.
Both players pass to combat
COMBAT PHASE
Steph sends Rem-Ram into Night Thrasher. Thrasher evades.
Then Steph sends Rem-Ram and the Kleinstock Brothers into Rad Man for a mutual trade stunning back the brothers.
Then Senyaka swings direct for 7.
RECOVERY PHASE
Night Thrasher auto-recovers.
Steph recovers Kleinstock Brothers.
Aaron Recovers Rad Man.
TNNB -> 46 Rad Man -> 29
TURN 4 (Aaron Initiative)
DRAW PHASE(Both Players draw 2 cards)
BUILD PHASE
Rad Man gains a counter.
Aaron sets and flips up Stark's Armory and flips up a rowed Underground Movement and then plays a rowed Mobilize (discarding an Underground Movement) to search out Iron Man and plays BPRD onto Iron man before forming Night Thrasher protecting him and leaving rad Man unprotected adjacent to him and then passing.
Steph then sets a resource and reveals Joanna and Spoor to play Amelia for free from her row, replacing the resource with a card in her hand and dealing 2 damage via Senyaka's effect. She tne recruits the rowed Spoor (replacing the resource) and deals 2 more damage to Aaron She then forms Spoor protecting Senyaka and leaves the rest in her front row.
both pass to combat.
COMBAT PHASE
Stark Armory gains a tech counter.(1)
Aaron activates Stark Armory and places a +1/+1 counter onto Iron Man.(1)
Night Thrasher attacks Kleinstock Brothers for a mutual stun. iron man's effect triggers an auto-recovery and a +1/+1 counter onto Thrasher. Next Rad Man declares into Rem-Ram. steph reviews her board setup and passes for a 1-sided stun before sending Iron Man into Amelia Vought for another 1-way stun before passing.
Steph plays The Next brotherhood from her hand for a global +2 ATK and then declares Senyaka into Iron man. Once legal She plays Meltdown from her hand to KO BPRD from Iron Man and activates Spoor's effect (replacing Spoor) to grant Senyaka +3/-3 for this attack.
Aaron plays Speedball is Dead to stun Rad Man before Iron Man goes down to net 3 counters later. and Iron Man goes doen in a mutual Stun. Spoor then swings direct for 11.
RECOVERY PHASE
NIght Thrasher auto-recovers and gains a +1/+1 counter.
Rad Man auto recovers and gains 2 counters from speedball is dead and an additional +1/+1 counter from Iron Man.
Aaron recovers Iron Man.
Steph recovers Senyaka, KOing Kleinstock, Rem-Ram, and Amelia.
TNNB -> 28 Rad Man -> 3
TURN 5 (Steph Initiative)
DRAW PHASE(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and then reveals JOanna and Spoor to recruit Amelia from her row for free. Dealing 2 endurance damage to Aaron. She replaces the resource.
Next Steph recruits Tempo from her row (choosing not to replace the resource) and dealing another 2 damage to Aaron before finally recruiting Joanna from her row (replacing teh resource with the last card in her hand)
she forms everything except Senyaka in her front row and passes.
Rad Man gains a counter.(5)
Aaron sets a resource and recruits Lex Luthor, metropolis mogul protecting iron Man. He follows up equipping Extremis onto Iron Man, and he then forms Night Thrasher protecting rad Man before passing.
COMBAT PHASE
Stark Armory gains a tech counter.(1)
Steph Sends Amelia into Night Thrasher for a mutual stun, and then sends Tempo and Joanna into Rad Man again resulting in a mutual stun, triggering an auto-recovery but tempo will keep rad man exhausted if it goes into another turn.
Steph then flips up a second rowed New brotherhood and plays a rowed Air Strike on Senyaka. before declaring a swing into Lex with 11 ATK for another trade. Finally Spoor swings into Iron Man. Once legal he replaces a rowed Joanna to give himself +3/-3. Aaron activates Stark armory for another +1/+1 counter for Iron Man. Spoor deals 5 breakthrough. Aaron KO's Extremis and exhausts Iron Man to prevent to Stun.
RECOVERY PHASE
TNNB -> 16 Rad Man -> -20
TNNB Wins the series!
Thoughts:
Aaron - after game 2 I felt like there was always a chance, but Senyaka showed up and reminded me why I REALLY lost in game 1. Can't feel bad that Rad Man made it this far though. GG.
steph - Smashy Smashy! Wooo!
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