Monday, August 17, 2020

Match 5: BroStat-X -VS- Dark Magic

BroStat-X
Pilot - JS

-VS-

Dark Magic
Pilot - Darius

 

 BroStat-X wins the roll and elects to take odd initiatives

 Both players Mulligan.


        TURN 1 (JS Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE
JS sets a resource and recruits Barnacle before passing.

Darius sets a resource and recruits Nightmaster, then passes.

    COMBAT PHASE
JS sends barnacleinto nightmaster.
Both players pass for the mutual stun.

    RECOVERY PHASE
JS recovers Barnacle.
Darius recovers Nightmaster.
 
        BroStat-X -> 49   Dark Magic -> 49

 


        TURN 2 (Darius Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE
Darius  plays Wake the devil from his hand, electing to rearrange all 3 cards back on top of his deck and drawing a card.
Darius then sets a resource, and recruits Blue devil, protected by Nightmaster. Blue's effect triggers and he loses 4 endurance, before passing.

JS sets a resource and recruits Doop in the hidden area, shrugging.
    "Some wierd draws so far."
    "Hope that means yours sucked."

Both players pass to combat.

    COMBAT PHASE
Darius sends blue devil into Barnacle, and goes into the decision making tank for a while, before flipping up Total Anarchy.
Js passes and barnacle stuns and KOs. Darius sends nightmaster direct for 2, then passes.

JS debates a swing with the almighty Doop, then thinks better of it and passes.

    RECOVERY PHASE
 
        BroStat-X -> 43   Dark Magic -> 45

 


        TURN 3
(JS Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE
JS sets a resource and recruits Senyaka, passing his build.

Darius sets a resource, and recruits Ilsa Haupstein, forming her in the front row protecting Blue Devil, and moving nightmaster to the support row for potential reinforcement duty.

    COMBAT PHASE
JS declares Senyaka into Nightmaster, Blue Devil reinforces and Nightmaster stuns and KOs. JS then declares Doop into Ilsa, flipping a rowed Planet X and replacing it for +2 ATK, before flipping up a rowed The New Brotherhood and passing at 5 ATK.
Darius activates Ilsa (discarding Witchfire) to fetch New and Improved. then flips a rowed Abjuration, paying 5 endurance, for +3 DEF.
JS considers putting more into the attack but either thinks better of it and passes, or doesn't have the pump. Best Guess? camping 1 or 2 Nexts.
Doop stuns and KOs. 

Both players pass to recovery.

    RECOVERY PHASE
 
        BroStat-X -> 42   Dark Magic -> 39

 


        TURN 4
(Darius Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE
Darius sets a resource, and recruits Grigori, forming him into his front row, protecting Blue devil With Ilsa adjacent to him in the front row.

JS sets a resource, and recruits Spoor from the row. replacing the resource with a card in his hand.
Senyaka triggers dealing 2 damage to Darius, and Spoor forms protecting Senyaka before JS passes to combat.

    COMBAT PHASE
Darius sends Ilsa and Blue devil team swinging into Spoor. JS elects to stunback Ilsa, KOing her to Anarchy and Spoor stuns.
Darius then pays 4 endurance, for Grigori's effect to KO Spoor, then declares the mad monk into Senyaka.
    "This sucks."
The characters trade stuns and Senyaka is KOd to Anarchy. leaving JS with an empty board.


    RECOVERY PHASE
Darius recovers Grigori.
 
        BroStat-X -> 32   Dark Magic -> 26

 


        TURN 5
(JS Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE
JS sets a resource, and recruits Senyaka.
he then reveals Amelia (revealing a rowed Kleinstock Brothers and a rowed Barnacle for her alt cost) recruiting her from the row.
Senyaka triggers, dealing 2 damage.
He then reveals Barnacle in the row, recruiting it and dealing 2 damage, then follows suite with Kleinstick brothers for 2 damage once more. opting not to replace the resource to stay at 4.
he forms Barnacle front and center, protecting Senyaka and adjacent to both Kleinstick bros and Amelia for maximum power, then passes.

Darius sets a resource, playing a rowed Mobilize (discarding Captain Marvel) to fetch Blue Devil, big blue. He flips up new and Improved, and KO's Blue Devil (2), triggering its effect and gaining 6 endurance, before recruiting Big Blue at 12/12.
Darius then goes into the tank, for a while...
    "Oh %&#@ it, you either have it or you don't."
Darius plays another rowed Mobilize, (Discarding Zatanna) to fetch Nightmaster, demon slayer.
He alt recruits the 1 cost Nightmaster paying 3 endurance, KO,s it to New and Improved, and pays 20 endurance to alt recruit the 5 drop Nightmaster at 11/11.
...and leaving his endurance at 3.
Darius forms Blue devil behind Grigori and leaves Nightmaster in the front row adjacent to the mad monk.

Both players pass to combat.

    COMBAT PHASE
    "Holy shit man. I think that lost you the game."
    "It might have, but if you had another TNB it would be up by now. And I'm betting you didnt draw into it"
JS flips up The Next Brotherhood.
    "You're right. I didn't hit NEW brotherhood."

JS declares Barnacle into Grigori at 8 ATK and passes.
Darius powers up to prevent breakthrough and they both stun, KOing Barnacle to Anarchy.
JS continues with Amelia and Kleinstick Bros team swinging into Blue devil. Amelia is stunned back and KO's to Anarchy in the mutual stun. Forced to pass, JS passes, camping his 9/4 Senyaka, apparently unable to get over the 11 def Nightmaster.

Darius sends Nightmaster into Senyaka for an easy stun, KO-ing it to Anarchy.

    RECOVERY PHASE
 At the start of the Recovery phase, Abjuration triggers, Darius chains New and improved, to KO Blue Devil and Gain 8 Endurance. Abjuration resolves and Darius gains 5 endurance.

Darius recovers Grigori.

        BroStat-X -> 19   Dark Magic -> 7

 


        TURN 6
(Darius Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE
Darius sets a resource and recruits Blue Devil (5), losing 4 endurance and forming it behind Grigori. He continues using Nightmaster's effect to spend 1 resource and gain 5 more endurance before passing with the same formation as last turn.

JS sets a resource, and recruits Chrome from the row, opting not to replace it. Following up with Gin Genie, and lastly, a barnacle, protecting Gin Genie. He then plays a rowed Glory hound, (targeting Grigori) and replaces it, flipping into a new Brotherhood.

Both players pass to combat

    COMBAT PHASE
Darius sends Nightmaster into barlacle.
JS reinforces with Gin Genie and banacle stuns and KOs to anarchy.
Next Grigori swings into Chrome. JS reinforces and both characters stun. Chrome KO's to anarchy.
Lastly, Blue devil swings into Kleinstock Brothers for a one-sided stun. Kleinstock KO's.

Both players pass to recovery.

    RECOVERY PHASE
 Abjuration triggers, and Darius gains 5 endurance.

Darius recovers Grigori.

        BroStat-X -> 6   Dark Magic -> 9

 


        TURN 7
(JS Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE
JS sets a resource, and recruits a rowed Spoor into his front row. replacing the resource.
he then recruits a Kleinstick Bros leaving his resources again at 4.
he forms Spoor protecting Gin Genie and leaves the Bros in the front row adjacent.

Darius sets a resource, and recruits June Moon protected by Nightmaster and passes. Deciding not to use Nightmaster's effect.

    COMBAT PHASE
JS declares Spoor into Nightmaster with 11/7.
    "Not Legal."
Darius activates June, stunning Spoor. Currently with 9 endurance, he keeps control of her.
JS then declares a team attack, sending Gin Genie and Kleinstock into Nightmaster.
Once legal he plays Next Brotherhood from his hand.
Nightmaster stuns back Gin Genie and she KOs.
JS passes.

Darius sends Blue Devil into Kleinstock Bros for a 1-sided stun and ko, Then sends Grigori Direct.


    RECOVERY PHASE
 At the start of the recovery phase, Abjuration triggers, and Darius gains 5.


BroStat-X  ELIMINATED BY  Dark Magic
-17  to  9


Postgame thoughts:

JS:
Total anarchy really wrecked me in this one. I was expecting to see it but I was hoping it would be with an Ilsa search meaning no anarchy before turn 4. It looked like he nabbed it with his pre-build turn 2 Wake the Devil though. other than that, I felt like I played a pretty tight game, considering how badly turn 4 went.

Darius:
Ripping that Anarchy was glorious.
I'm not sure throwing Nightmaster into play on 5 was as efficient as I hoped it would be, but I needed bodies out fast and I knew in a pinch, I'd be gaining 13 endurance and it helped make me feel better about the cost. On 6 when I ripped another Blue devil off the top i really felt like I had made the right gamble to put it to bed as it allowed be to have a clutch +8 endurance option out again, as well as use Nightmaster 5's lifegain effect.. It was super odd that I never saw a single savage Beatdown that game though. Like, crazy odd.


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