Wednesday, July 1, 2020

-31- WEE (Wildpack + Emerald enemies)

By: Aaron Mead


Characters

3x The Shark, T.S. Smith
3x Crippler, Carl Striklan
4x Powell, Southern Charm

4x Chen, Amy Chen
4x Fatality, Emerald Assassin

3x Man-Eater, Intruders
3x Battlestar, Lemar Hoskins

3x Silver Sable, World's Deadliest Mercenary
3x Goldface, Keith Kenyon

2x Sandman, Intruders
2x Major Force, Clifford Zmeck
2x Sinestro, Corrupted by the Ring

Plot Twists
4x Bounty Hunt
4x Mobilize
2x Blind Sided

Locations
4x Prison Planet
4x Empire of Tears
2x Stryker's Island

Equipment
4x Capture Net


Look at the other decks then look at this,
Now back at the other decks.
Now back to this. 
This is not like other decks.


Disguised as a tempo rush, this deck is actually a suicidal power curve that builds some very large bodies as it does so at the expense of Prison Planet, which while an impressive, new brotherhood-styled pump is super helpful for early control, the removal of reinforcement for our team is less than ideal.
An early Bounty hunt will ensure some clutch bonus draw to help the cost of Goldface on 4.
On 5 we are going to finally flip our Empire of tears along with a possible Goldface activation to blow up 2-3 resources with a Major Force in play, bringing him to a respectable13/11 if prison planet is in play, and 15/13 on the empire of tears active. Closing out our tempo is a potentially discounted Sinestro for only 3 resources on turn 6 to keep up the pressure and force a game end if we have even initiatives.

A hella-fun build with lots of flexible outs and a full Sable control engine hidden inside!



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