Thursday, July 23, 2020

The Goods: Summer of Love - Week 4

Winners and losers this week! as we see 4 more teams eliminated!
Who will they be? All this and more as I get you...



LOSERS BRACKET:

41- Intergalactic Carpool   -VS-  The Cliffs of INSANITY
The consistency of a Kree press build should completely bully most of the synergies of the Cliffs of INSANITY. with a package focused on replacement effects, they stand a fair shot to interrupt attilan search utility and force INSANITY to stand on its own, unreliable legs.
Favored to Win: Intergalactic Carpool by 12.5


42- IMMORTALS  -VS-  HellKnights
With a fantastic showing into a potent hulk list, The IMMORTALS stand poised for another bullying showdown, however, With the most consistent access to a full fate suite, Immortals might have some issues keeping up. If HellKnights can bank a clutch negate on a Code White, they might steal the entire game. IMMORTALS, on the other hand, just needs to be a bit more frugal with the Survival of the Fittest and has easy KO potential on a stunned Hellboy. Either way, this one could go down to the wire. The line is fair, but an upset isn't out of the question here.
Favored to Win: IMMORTALS by 16.5


43- The Swingers' Club  -VS-  Devourer of Speed
While the swingers are consistently ending games on 6,  It's the defensive options and utility of Devourer of Speed that has garnered the most attention. An even initiative for Speed may be all it needs to lock in another win. If it is stuck on an odd initiative, however, I see Morg's return to hand utility being a bothersome problem for the swingers.
Swingers need an even initiative, OR an odd initiative win on turn 5. with over 12 dedicated pumps, it is entirely doable.
Favored to Win: Devourer of Speed by 24.5


44- Tam'Ar Empire  -VS-  The MorMans are Coming!
Mormans have some of the burstiest options in the remaining team roster, however Tam'Ar Empire might be able to make a run of it with their lack of dedicated attacks until a super late game, and MorMans distinct lack of removal. A heavy brick vs a unique control and sustain build. This will be one to watch
Favored to Win: The MorMans are Coming! by 10.5


WINNERS BRACKET

45- Gamma Robuts  -VS-  BroStat-X
BroStat-X has been annihilating all comers thanks to it's heavy leanings into the TNNB engine. Not infallible, but shockingly potent as no game so far hasn't hit at least double TNB by turn 3. Will Dr. Doom and co, serve up the team's first loss? With limited access to anti-rush the knee-jerk reaction is, probably not. But in order to win, it'll take a clutch reign, or two, to try to drag the BroStat roster kicking and screaming past turn 6, where they may suddenly find themselves ending a game deeper into the negatives than their opponent. That said...
Favored to Win: BroStat-X by 22.5


46- Dark Magic -VS- Unjust Fear
Dark Magic rides some potent KO tricks to facilitate solid control, however they also hide some of the most potent endurance gain interactions among the teams still in contention. I'll be favoring Unjust Fear here, but by no means is it a guaranteed outcome. One wiffed drop. One clutch brick or KO, and Dark Magic could work some if its namesake for a surprise victory.
Favored to Win: Unjust Fear by 9.5


47- Gods Matter -VS- Foul-Mouthed Dark God
Barring some serious stall tactics I'm just not seeing, Foul-Mouthed dark God's only real hope is that Gods Matter wiffs some major portion of their turn 3 slipstream combo. This allows the Capt... er i mean Dr. Doom to land some much needs Mystical Paralysis.
Favored to Win: Gods Matter by 18.5


48- Crapple Jacks -VS- WEE
And now the question plaguing the minds of all those closely following the Summer of Love 2 action thus far:
"How is Crapple Jacks undefeated?"
Well folks, If there is one single pick that I can say, is likely a sure thing. this is the one.
Pick WEE.
Do it.
If I am wrong I'll double the points scored for this game.
Seriously.
Favored to Win: WEE by 14.5


Agree? Disagree? let me know in the facebook betting post!



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