It turns out even Gods can bleed!
A game loss from a single evade!
A Doop power-up decides the game?
All this AND MORE, in this week's...
All this AND MORE, in this week's...
As we near ever closer to the top 8, we once again salute those that came before...
we salute the fallen. And probably next week we salute Crapple Jacks... Probably.
RIP amirite?
we salute the fallen. And probably next week we salute Crapple Jacks... Probably.
RIP amirite?
lets get to the reports!
(spread winners marked by an *)
Stay tuned folks.
Crapple Jacks DEFEATED BY WEE*
(spread winners marked by an *)
LOSERS BRACKET:
Match 41- Intergalactic Carpool -VS- The Cliffs of INSANITY
Even with a locked down row, CoA (Cliffs of INSANITY) managed to keep up the pressure. it wasn't until a defensive turn 6 facing a perfect press chain into a Mr. Fantastic, father of invention emptying the resource row of 4 equips that the game was put to bed. CoA beats the spread, but ultimately faces the final curtain call in its insane showcase
Intergalactic Carpool ELIMINATE The Cliffs of INSANITY*7 to -5
Match 42- IMMORTALS -VS- HellKnights
Considering their heavy handed loss placing them in the loser's bracket, IMMORTALS have been keeping with their namesake, and just out pressuring other solid builds with their unique tools.
This proved to be no different. Early Fate set on 3? transfer to hellboy on 4? Unnatural selection. While the immortals did not surrender a single character played, except to fuel a grodd steal of Barbara Gordon on 6. Before riding 2 path of destruction pumps to end it. HellKnight fans, be consoled that your team fought to the end, and managed to hang on tightly enough to beat the spread by half a point.
IMMORTALS ELIMINATE HellKnights*This proved to be no different. Early Fate set on 3? transfer to hellboy on 4? Unnatural selection. While the immortals did not surrender a single character played, except to fuel a grodd steal of Barbara Gordon on 6. Before riding 2 path of destruction pumps to end it. HellKnight fans, be consoled that your team fought to the end, and managed to hang on tightly enough to beat the spread by half a point.
10 to -6
Match 43- The Swingers' Club -VS- Devourer of Speed
Devourer got evens and an early Galen to seriously mitigate the early swing potential of the Club. when 6 finally rolled around, however, Devourer still hadn't managed to draw into a Terminal Velocity. Thing is, Thanks to Morg, the Club doesn't exactly spam visible defenders, so the direct swing happened on the back of the 6 drop barry with a power-up and double beatdown before readying and team tactics for a smooth 46 direct. Swingers manage to beat the spread with some imaginative, if not spiteful return swings.
*The Swingers' Club ELIMINATED BY Devourer of Speed-26 to -9
Match 44- Tam'Ar Empire -VS- The MorMans are Coming!
Tam'Ar dug in early and surfed an easy stall through the early and mid game, while MorMans were content to ride a lifegain engine to stay topped up when the unthinkable happened. as a throw-away chain to a mobilize that was intended to fetch Koriand'r, Manhunter Clone MILLS HER. Then tar Baby RFP's it! So Even though the match went to 7, Without the fiery princess, the MorMan onslaught knocked in the Empire's doors and showed them old time religion, down to the exact endurance total needed to progress. Make no mistake though, that lucksack Manhunter Clone mill stole the game.
Tam'Ar Empire ELIMINATED BY The MorMans are Coming!*0 to 43
WINNERS BRACKET
Match 45- Gamma Robuts -VS- BroStat-X
So this is an odd tale where I tell you that Gamma Robuts wiffed turns 1-3 with zero recruits.
However, this is also a tale where i tell you BroStat-X only hit 1 TNB by turn 3. And a crazy clutch defensive 4 from doom negated their entire initiative. Add in Political pressure and things were suddenly turning. but could they bring it back from the brink?
Passing their initiative with a massive board and only leaving a hidden Doop and an Anne Marie Cortez for a swingback, it was the Doop power-up that sealed the game in a team swing into Bastion.
Death by Doop. Robuts relegate to the losers bracket. perhaps we shall see them again. Pickers looking for sure things won't like this result at all. Gamma Robuts beat the spread and almost steal a win.
*Gamma Robuts DEFEATED BY BroStat-XHowever, this is also a tale where i tell you BroStat-X only hit 1 TNB by turn 3. And a crazy clutch defensive 4 from doom negated their entire initiative. Add in Political pressure and things were suddenly turning. but could they bring it back from the brink?
Passing their initiative with a massive board and only leaving a hidden Doop and an Anne Marie Cortez for a swingback, it was the Doop power-up that sealed the game in a team swing into Bastion.
Death by Doop. Robuts relegate to the losers bracket. perhaps we shall see them again. Pickers looking for sure things won't like this result at all. Gamma Robuts beat the spread and almost steal a win.
-7 to -6
Match 46- Dark Magic -VS- Unjust Fear
I can't break down this game without giving the final turns as a fully summarized play-by-play.
So the game is close, it is turn 5, both teams are sitting on their low to mid 40's for endurance and Dark Magic has initiative. Paying 3 to alt recruit the 1 cost nightmaster, Dark Magic uses new and Improved to KO it. Then they play a second alt recruited Nightmaster. it enters with 2 counters but is short lived, as again, it is KO'd to new and Improved. Now it gets a wierd. Dark Magic ALT recruits 5 drop Nightmaster by paying 20, it enters play at 13/13, but not done yet, Dark Magic KO's Blue devil 2 drop, gaining 6 endurance, then spends 5 resources to recruit Blue Devil 5 entering at 12/12, and losing 4 endurance.
Unjust fear, played a Lex.
Then Dark Magic flipped Anarchy.
So the game is close, it is turn 5, both teams are sitting on their low to mid 40's for endurance and Dark Magic has initiative. Paying 3 to alt recruit the 1 cost nightmaster, Dark Magic uses new and Improved to KO it. Then they play a second alt recruited Nightmaster. it enters with 2 counters but is short lived, as again, it is KO'd to new and Improved. Now it gets a wierd. Dark Magic ALT recruits 5 drop Nightmaster by paying 20, it enters play at 13/13, but not done yet, Dark Magic KO's Blue devil 2 drop, gaining 6 endurance, then spends 5 resources to recruit Blue Devil 5 entering at 12/12, and losing 4 endurance.
Unjust fear, played a Lex.
Then Dark Magic flipped Anarchy.
And anarchy it WAS.
Dr. Sivana KOs.
Shimmer KOs.
Poison Ivy KOs.
then Grigory Rasputin spends 5, and sure enough, Lex dies too.
So even though Dark Magic went from low forties in endurance to just 11, unjust Fear, went from equally high endurance, to just 14. and lost 12 resources worth of characters in play. with nothing but 5 infernal minions in play
Follow up to turn 6:
With only 5 characters in play, rather than the usual 8 or so, Dr Light is recruited for the 6th, but won't be stunning a defensive 6 as he can only take down 5 or less. And a 6 is indeed played, as June Moon enters play. Unjust Fear Settles for the over-statted Nightmaster, as a stun target and Nightmaster goes down.
A Sleeper Cells follows up attempting to ready Dr. Light, but was promptly Conclaved. Now below 10 endurance, June Moon activates to stun Dr. Light, who in turn, responds with press the attack. the chain resolves and Dr. Light readies, then activates to stun Blue devil before going down for the stun himself from June Moon.
Some power-ups allow the remaining 2 infernal minions another trade with Dark Magic's Ilsa before passing with a score of -6 to 7 in Unjust Fear's favor. and only a Grigori left for Dark Magic that can swing.
Grigori does so.
For a moment teh Dark Magic player considers the handshake.
"Oh almost forgot"
only one move left.
Activate new and Improved on the stunned Blue devil to KO it.
Blue Devil triggered effect resolves... GAIN 8.
Dark Magic wins.
*Dark Magic DEFEATS Unjust FearDr. Sivana KOs.
Shimmer KOs.
Poison Ivy KOs.
then Grigory Rasputin spends 5, and sure enough, Lex dies too.
So even though Dark Magic went from low forties in endurance to just 11, unjust Fear, went from equally high endurance, to just 14. and lost 12 resources worth of characters in play. with nothing but 5 infernal minions in play
Follow up to turn 6:
With only 5 characters in play, rather than the usual 8 or so, Dr Light is recruited for the 6th, but won't be stunning a defensive 6 as he can only take down 5 or less. And a 6 is indeed played, as June Moon enters play. Unjust Fear Settles for the over-statted Nightmaster, as a stun target and Nightmaster goes down.
A Sleeper Cells follows up attempting to ready Dr. Light, but was promptly Conclaved. Now below 10 endurance, June Moon activates to stun Dr. Light, who in turn, responds with press the attack. the chain resolves and Dr. Light readies, then activates to stun Blue devil before going down for the stun himself from June Moon.
Some power-ups allow the remaining 2 infernal minions another trade with Dark Magic's Ilsa before passing with a score of -6 to 7 in Unjust Fear's favor. and only a Grigori left for Dark Magic that can swing.
Grigori does so.
For a moment teh Dark Magic player considers the handshake.
"Oh almost forgot"
only one move left.
Activate new and Improved on the stunned Blue devil to KO it.
Blue Devil triggered effect resolves... GAIN 8.
Dark Magic wins.
2 to 0
Match 47- Gods Matter -VS- Foul-Mouthed Dark God
Gods did what they do and swung like maniacs on turn 3. however an awkward clump prevented any meaningful play on 4, (nothing but slipstreams) then again on 5 as they pushed for a team swing at 16 hoping to take Dark God to -1. but the god had the brick to ensure a swingback for game.
Gods Matter DEFEATED BY Foul-Mouthed Dark God* -7 to 3
Match 48- Crapple Jacks -VS- WEE
No double points awarded this week!
WEE lived up to its name and just ran away with a monstrous turn 6, Man Eaters ac cess to the hidden area proved too detrimental for any relevant set-up, resulting in WEE removing that nice shiny "undefeated" tag from Crapple Jacks. Sorry, not sorry Scott... WEE more than triples their allocated spread. But we will see Crapple Jacks again in the losers bracket, perhaps they aren't quite done yet. Is it possible they survive the next round and land a top 8 berth?Stay tuned folks.
-32 to 15
SEE THE BRACKET HERE
Stay tuned for the betting thread for next week!! We will be playing our losers bracket to establish our top 8 next week!
Stay tuned for the betting thread for next week!! We will be playing our losers bracket to establish our top 8 next week!
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