Tuesday, February 3, 2015
-11- Prey on the Weak - Birds of Prey (21) + Brotherhood(20)
- DJ Foley
Characters:
4x Lady Blackhawk, Zinda Blake
2x Crimson Commando, Freedom Force
3x Gypsy, Illusionary Operative
3x Barbara Gordon <> Oracle, Hacker Elite
3x Mammomax, Elephant Boy
4x Sabretooth, Feral Rage
1x Vixen, Mari Jiwe McCabe
1x Juggernaut, Walking Disaster
3x Cassandra Cain, Death’s Daughter
2x Dinah Laurel Lance <> Black Canary, Cry in the Dark
1x Mystique, Shape-Changing Assassin
1x Lady Shiva, Jade Canary
1x Magneto, Master of Magnetism
Plot Twists:
1x Have a Blast
4x Planet X, Team-up
3x Blind Sided
4x Birds of a Feather
4x Enemy of My Enemy
3x Call In A Favor
4x Kill The Flatscans
4x Savage Beatdown
Locations:
3x Savage Land
2x 31st Century Metropolis, Team-up
This is a pretty straight forward aggro-curve deck the point is to go in big and make sure it sticks.
The ideal curve is a Blackhawk on 1, Gypsy on 2, Mammomax on 3, Sabretooth on 4,
On 5 you want to sub out Mammomax for Barbara and drop Cassandra Cain.
On 6 it is Dinah Laurel Lance either hidden or visible depending on what you want (either defense or a swing back).
-If it goes to 7 you probably want Lady Shiva (the Magneto is more for against more stall-ish decks).
-Kill the Flatscans is your KO card it allows you to go in with pumps and KO their highest drop, while the Blind sides are to ensure the KO given they don’t have defensive pumps.
-Birds of a Feather is in here as an additional pump and it can ensure a stun back since it can be used on an attacking or defending character.
-Planet X is your main team-up since if you get extras or need that little extra push it can be used as a pump too.
-Have A Blast is the only tech card in here because I have found that getting rid of troublesome ongoing or locations can swing a game in your favor more than anything else.
(especially in a format where I don’t have to worry about Mr. Sinister.)
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