Master Man of Steel
- JS
VS
Weapon K
- Lee
Lee wins the flip and opts to take odds.
Lee Keeps while JS Mulligans
TURN 1 (Lee Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Lee Sets a card and recruits Sintariis, searching and placing Dr. Minerva on the top of his deck.
JS sets a card and passes.
COMBAT PHASE
Sintariis swings for 1.
RECOVERY PHASE
Master Man of Steel 49 - Weapon K 50
TURN 2 (JS Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
JS sets a resource and passes "Good thing you dont have a rush"
Lee sets a card and recruits Dr. Minerva netting a mar-Vell <> Captain Marvel.
COMBAT PHASE
Js passes. Lee swings for 3.
RECOVERY PHASE
Master Man of Steel 46 - Weapon K 50
TURN 3 (Lee Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Lee sets a resource and recruits Maverick, Calling out Master Man.
JS sets a resource and recruits albert makik, paying 3 endurance to search for City of Tomorrow putting it in his hand.
COMBAT PHASE
Lee attacks with Maverick, powering up and passing. Stunning Albert. Minerva and Sintariis swing direct for 4.
RECOVERY PHASE
JS Recovers Albert.
Master Man of Steel 36 - Weapon K 50
TURN 4 (JS Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
JS sets a resource and recruits Superman (revealing superman, deterrent force), Last son of Krypton. Flipping up City of tomorrow to team up Team superman and Crime Lords.
Lee Sets a resource and flips up Pressed into Service, teaming up Kree and Weapon X, then recruits Wolverine, weapon x in the hidden area selecting the name, Superman.
COMBAT PHASE
JS Attacks dr. minerva with Albert. Sintariis reinforces. Superman then attacks Sintariis for a stun.
Lee attacks Superman with wolverine, for a mutual stun while Maverick swings on Albert with a crackshot for another Mutual stun.
RECOVERY PHASE
Lee recovers Wolverine and KOs Maverick, Dr. Minerva and Sintariis.
JS Recovers Superman and KOs Albert.
Master Man of Steel 30 - Weapon K 34
TURN 5 (Lee Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Lee sets a resource and recruits Sabretooth, chooseing the name Master-Man.
JS Sets a resource and recruits Red Skull, Johann Shmidt, equips Superman with Armed Escort, equips red Skull with cosmic cube and forms red skull in front of Superman.
COMBAT PHASE
Lee attacks with Sabretooth into Red Skull, Superman activates armed escort taking the attack and stunning. Wolverine activates, reducing supermans defense to 1 (city of tomorrow effect give +1 def)
JS counterswings with red Skull direct for 9.
RECOVERY PHASE
JS recovers Superman.
Master Man of Steel 21 - Weapon K 25
TURN 6 (JS Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
JS sets and flips Enemy of my Enemy. Discarding an Albert to get John Henry Irons, Peerless Engineer. Recruiting hin in the front row protecting Red Skull.
Lee recruits Sentry from the row. Replacing it with a card from his hand.
COMBAT PHASE
JS Swings with John Henry, using his effect to remove his cosmic counter giving him 13 DEF. Lee passes. Sentry stuns.
JS swings direct with red Skull and Superman.
Lee counterswings with Sabretooth on Superman. Stunning Supes.
RECOVERY PHASE
JS recovers Superman.
Lee recovers Sentry.
Master Man of Steel 17 - Weapon K 3
TURN 7 (Lee Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Lee sets a resource and recruits Mar-Vell electing not to replace it. Because ofthis Mar-Vell enters play with 5 cards in Lee's hand Becoming a 17/17. Sentry's effect makes him a 13/13.
JS sets a resource and KO's Superman to uniqueness as Superman, Deterrent Force is recruited. Forming in front of Red SKull.
COMBAT PHASE
Lee attacks Sentry into Red skull passing. JS discards a red skull to power-up and plays a cover fire from the row. Lee responds with a crackshot on Sentry.
JS discards a Kelex, for a reset played fromthe row.
Lee redeclares his attack with Sentry into Red Skull.
JS exhausts red Skull for Desperate Sacrifice redirecting the attack into Superman. He then exhausts Superman to prevent mar-Vell from attacking. With no further pumps, Lee concedes the game.
RECOVERY PHASE
Master Man of Steel 17 - Weapon K -3
Master Man of Steel Advances!
POSTGAME THOUGHTS:
Lee thoughts:
"Missing all the stargates hurt bad. I felt good about my endgame, right up to when superman 7 entered play."
JS thoughts:
"This build can tank like a boss! Desperate Sacrifice = MVP."
No comments:
Post a Comment