Thursday, February 19, 2015

Match 2V - GangGreen VS ...and the horse you rode in on

  GangGreen
- Josh
    VS
  ...and the horse you rode in on
- Steph




Steph wins the flip and elects to take even initiatives

Mulligan

        TURN 1 (Josh Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE

Josh sets a resource and recruits Catwoman hidden.

Steph sets and reveals warskrull. KOing it to place an Act of Defiance face down into her resource row. She recruits Black Bolt in the hidden area..

    COMBAT PHASE

Josh swings with Catwoman direct, gaining 2 endurance.

Steph swings direct with Black Bolt for 1.

    RECOVERY PHASE

    GangGreen -> 51    ...and the horse you rode in on -> 48



        TURN 2 (Steph Initiative)


    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE

Steph sets a resource and passes.

josh sets a resource and recruits Major Disaster, exhausting him to play Millenium fom his row, teaming-up Emerald Enemies and Injustice Gang and drawing a card.

    COMBAT PHASE

Steph flips up act of defiance, teaming up Skrull and Emerald Enemies and attacks Major Disaster with Black Bolt (Now at 3/2) for the mutual stun.

Josh swings direct with Catwoman, gaining 2 endurance.

    RECOVERY PHASE

Steph recovers Black Bolt.
Josh recovers Major Disaster.

    GangGreen -> 51    ...and the horse you rode in on -> 45



        TURN 3 (Josh Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE

Josh sets a resource and recruits Dr. Polaris protected by Major Disaster.

Steph sets a resource and recruits Professor Emil Hamilton<>Ruin in the visible front row. She then flip up act of defiance teaming-up Skrulls and Revenge Squad. She then discards a Black Bolt from her hand to fuel Executive Privelege, (Revealing War Skrull and Terra-Man) placing Terra-Man into her hand, and War Skrull on the bottom of her deck.

    COMBAT PHASE

Josh attacks Emil with Polaris, once legal, exhausting Black Bolt. they share a mutual stun, triggering Emil's power, KOing executive Provelege to search for Battle for Metropolis placing it into her row and flipping it face-up.
Josh then swings Disaster and catwoman direct.

    RECOVERY PHASE

Josh recovers Dr. Polaris.
Steph recovers Ruin.

    GangGreen -> 50    ...and the horse you rode in on -> 37



        TURN 4 (Steph Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE

Steph sets and reveals warskrull. KOing it to place an Act of Defiance and immediately flipping it up, teaming up Skrull and Injustice Gang. She then recruits Maxima, and forms all her characters into the front row to take advantage of Mattle for Metropolis' effect.

Josh sets a resource and recruits Goldface,(Discarding jemm and Ultraman to his additional recruit cost) forming him in the unprotected support row.

    COMBAT PHASE

Steph swings Black Bolt (presently 5/4) into Goldface, once legal playing a Mob mentality from her hand for a total of 11 ATK. making not of Maxima's flight, Josh opts to reinforce and they mutually stun. Next Professor Emil swings over Major Disaster, for a safe stun before maxima does likewise, swinging over Polaris with 11 atk.

Josh plays a flying kick on Catwoman and swings her into Prof Emil for a mutual stun. Emil's effect triggers and he chooses to KO the act of defiance teaming Skrull and Injustice Gang to fetch and flip up a second Battle for Metropolis.

    RECOVERY PHASE

Steph recovers professor Emil, KOing Black Bolt.
Josh recovers Goldface, KOing Dr. Polaris, Major Disaster and Catwoman.

    GangGreen -> 30    ...and the horse you rode in on -> 32



        TURN 5 (Josh Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE

Josh sets a resource, and recruits Major Force, protected by Goldface.

Steph sets a resource and recruits Wolverine, skrunucklehead and Terra-Man, forming Prof Emil protecting Maxima, and Wolverine protecting Terra-Man.

    COMBAT PHASE

josh has Major Force attack Professor Emil Hamilton. Maxima reinforces. Emil then KO's a face down death of superman to get blinding light, flipping it up.
Then Josh sends Goldface into Maxima, KOing a face down Battered and Broken for +2/+2 and powering up for 12 ATK. Steph exhausts Terra-Man to reinforce but Josh responds with a Golden Death played from his hand granting +1 ATK and removing reinforcement for solid breakthrough.

    RECOVERY PHASE

Wolverine Gains a Cosmic Counter.

Steph recovers MAxima, KOing prof Emil.

    GangGreen -> 30    ...and the horse you rode in on -> 18



        TURN 6 (Steph Initiative)

    DRAW PHASE
(Both Players draw 2 cards)

    BUILD PHASE

Steph sets and flips Exectutive Privelege, Discarding professor Emil Hamilton, (Revealing Blinding Lich and Mob Mentality) placing Mob Mentality into her hand and Blinding Light on the bottom of her deck before recruiting Brainiac 2.5, future intelligence in the support row behind Maxima, forming everything else in her front row.

Josh decides to not play a resource and plays a Mobilize, from his hand (Discarding World's Finest) to search out Johnny Quick, recruiting him along with Superwoman in the hidden area.

    COMBAT PHASE


Steph activates brainiac to KO Major Force.
She then attacks Josh's Goldface with Wolverine, once legal, goldface KO's the face up Mobilize to stem some of the breakthrough. Terra man then swings for 10 direct before Maxima swings face for 14 more.

Seeing the game is over, Josh sends Superwoman and Johnny quick into maxima for a spiteful mutual stun.

    RECOVERY PHASE

    GangGreen -> -3    ...and the horse you rode in on -> 11

        ...and the horse you rode in on advances to the top 8!

   
        POSTGAME THOUGHTS


Josh Thoughts:
"Funny story, both of us forgot completely about Wolverine's cosmic effect until she was about to play a Mob mentality from her hand when he attacked! Then Aaron pointed out he was already a 10ATK! Oops! I really feel like this deck wanted to have evens against this team. So Steph was smart to take that away from me."

Steph Thoughts:
"Aaron and I had a running debate about how effective this deck is when it doesn't hit Cap, but on even initiatives, I never really felt he was my best play."

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