- Daniel Lanier
Characters:
1x Arisia, Green Lantern of Graxos IV
1x Mikado and Mosha-Angels of Destruction
3x Dagger-Child of Light
4x Kyle Rayner, Last Green Lantern
3x Olapet, Green Lantern of Southern Goldstar
1x Spider-Man, Webhead
1x Kreon, Green Lantern of Tebis
4x Daredevil, Hornhead
1x Rot Lop Fan, F-Sharp Bell of the Obsidian Deeps
3x Katma Tui, Green Lantern of Korugar
2x Sinestro - Green Lantern Of Korugar
1x Guy Gardner, Egomaniac
1x Ghost Rider, Danny Ketch
1x Mogo, The Living Planet
1x Kyle Rayner <> Ion - Torch Bearer
Plot Twists:
4x I'm Back, Poozers!
1x Breaking Ground, Construct
4x Cover Fire
4x Enemy Of My Enemy
3x Lanterns in Love, Construct
2x Midnight Sons
1x No Evil Shall Escape Our Sight, Construct
2x Swan Dive
3x Wild Ride
1x Zero Hour
Equipment:
4x Green Lantern Ring
Locations:
3x Sector 2814
Plays a lot like classic GL stall.
You want to curve out and basically clog up the board with big booties and keep all your characters around that you can with your recovery effects.
Swan dive is there to use in conjunction with your later drops like Katma or sinestro to weaken the opponents board going into later turns.
You have your choice or 8s with Mogo against curve decks, and Ghost rider for rush decks. You want to stall to 9 and play Kyle (9) draw your deck, and then Zero Hour for a lot of damage.
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