Master Man of Steel
- Lee
VS
Secret Six Burial Grounds
- Steph
Lee wins the flip and chooses even initiatives.
Both players keep.
TURN 1 (Steph Initiative) DRAW PHASE(Both Players draw 2 cards)
BUILD PHASESteph sets a resource and passes her build.
Lee sets a resource and passes as well.
COMBAT PHASEBoth players look at each other intently.
RECOVERY PHASE Master Man of Steel -> 50 Secret Six Burial Grounds -> 50
TURN 2 (Lee Initiative) DRAW PHASE(Both Players draw 2 cards)
BUILD PHASELee sets a resource and recruits Kelex, discarding two armed escorts to search for City of Tomorrow, placing it into his hand.
Steph sets a resource, and recruits Dr. Sivana in the hidden area, activating his effect targetting her. Steph draws a card. (Discarding Chemo, toxic waste)
COMBAT PHASELee attacks directly with Kelex for 3.
Steph passes combat.
RECOVERY PHASE Master Man of Steel -> 50 Secret Six Burial Grounds -> 47
TURN 3 (Steph Initiative) DRAW PHASE(Both Players draw 2 cards)
BUILD PHASESteph sets and flips slaughter swamp, activates Dr. Sivana on herself. Drawing a card. (Discarding Deadshot, dead aim)
She then recruits Poison Ivy, intoxicting into her front row.
Lee sets a resource, and recruits Albert Malik<>Red Skull, axis of evil behind Kelex, flipping up City of Tomorrow to team-up Team Superman and Crime Lords. He opts to pay 3 endurance for his effect to thin out his deck a bit, placing a City of Tomorrow into his hand.
COMBAT PHASEPoison Ivy places chemo into play in the hidden front row from Stephs KO pile.
Steph sends Poison Ivy into Kelex for an easy stun. Then sends Chemo into Albert with a path of destruction played from her row chaining another path of destruction played from her hand. for 7 total attack.
Lee checks his row and thinks for a bit before passing. allowing the stun.
RECOVERY PHASESteph recovers Chemo.
Lee recovers Albert, KOing Kelex.
Master Man of Steel -> 39 Secret Six Burial Grounds -> 46
TURN 4 (Lee Initiative) DRAW PHASESteph flips up and chains Hidden HQ to the draw, sending Catman to the KO pile.
(Both Players draw 2 cards)
BUILD PHASELee sets a resource and recruits Master Man protecting Albert.
Steph activates Dr. Sivana on herself, drawing a card. (Discarding Dr. Polaris)
She then exhausts Poison Ivy to Deadshot's effect, moving him into play in the hidden area before activating Scandal's effect. removing her from play to grab an ongoing plot twist. She decided to get A Day Unlike Any Other setting it as her resource, immediately flipping it face-up to team-up Secret Six and Secret Society before recruiting Ragdoll protecting Poison Ivy.
COMBAT PHASEPoison Ivy moves Dr. Polaris From Stephs KO pile to her hidden area behind Dr. Sivana.
Lee attacks Poison Ivy with Master man. stunning her and then opts to activate a set tech upgrade, exhausting Albert to fetch an armed escort before passing his combat phase.
Steph passes combat as well.
RECOVERY PHASESteph recovers Poison Ivy.
Master Man of Steel -> 39 Secret Six Burial Grounds -> 40
TURN 5 (Steph Initiative) DRAW PHASESteph chains Hidden HQ to the draw, sending Deadshot to the KO pile.
(Both Players draw 2 cards)
BUILD PHASESteph activates Dr. Sivana drawing herself a card. (Discarding Chemo) Sets a resource and plays Straight to the grave from her hand sending Black Manta and a path of destruction to her KO pile. then activating slaughter swamp (Discarding Poison Ivy) to put Black Manta into her hand. recruiting him. and readying the Swamp.
Lee sets and flips Enemy of my Enemy, (Discarding Master Man) to search for Wonder Woman, deflection diva recruiting her adjacent to Master Man in the front row before recruiting Armed Escort onto Master Man and smiling evily.
COMBAT PHASEPoison Ivy brings a second Chemo into play from Stephs KO pile into her hidden front row. immediately KOing it to replace her face up path of destruction.
Steph declares Black Manta into Wonder Woman. Lee uses Wonder Woman;s effect, exhausting her to make Master Man the defender. His effect triggers and he nets 2 +1/+1 counters. Lee then plays Reset. (Discarding Tech Upgrade) and black Manta readies, removed from the attack. Steph then attacks Master man with Black Manta, paying 3 endurance for his effect to grab a Path of Destruction. Once legal, Master Man nets 2 more +1/+1 counters, and steph plays the path for +6ATK. Lee reinforces with Albert and they both stun.
Next, steph team attacks poison Ivy, Dr. polaris, deadshot and chemo into Wonder Woman with 9 combined attack.
Lee responds with a cover fire for +2 DEF.
Steph then powers up Poison Ivy, and then activates slaughter swamp, discarding ragdoll to grab and re-power-up with a second ivy. Wonder woman stuns Poison Ivy in the mutual. Ragdoll then swings over Albert for a stun.
RECOVERY PHASELee recovers Master man, KOing albert and wonder woman.
Steph recovers Black Manta, KOing Poison Ivy.
Master Man of Steel -> 25 Secret Six Burial Grounds -> 32
TURN 6 (Lee Initiative) DRAW PHASESteph chains Hidden HQ to the draw, sending Dr. Polaris to the KO pile.
(Both Players draw 2 cards)
BUILD PHASELee sets a resource and flips For the Man who has Everything from his row to search for Taskmaster, (Discarding a desperate sacrifice) recruiting it behind Master Man.
Steph sets and flips Master Plan discarding Deadshot to recruit Wonder Woman, deflection diva from Lee's KO pile. forming her in the front row adjacent to ragdoll.
COMBAT PHASELee choses not to use Taskmasters effect.
Lee attacks with Master Man into Wonder Woman, stunning her. Taskmaster then attacks Ragdoll for another easy stun. Steph reinforces with Black Manta. Lee passes combat.
Steph pays 3 endurance for Black Manta's effect. putting a straight to the grave into his hand, playing it to send a black manta and a path of destruction to the KO pile. Steph passes.
RECOVERY PHASESteph recovers Wonder Woman and KOs Ragdoll.
Master Man of Steel -> 25 Secret Six Burial Grounds -> 18
TURN 7 (Steph Initiative) DRAW PHASESteph chains Hidden HQ to the draw, sending A Day unlike Any Other to the KO pile.
(Both Players draw 2 cards)
BUILD PHASESteph activates Dr. Sivana, drawing herself a card, (Discarding Poison Ivy)
She then activates Black Manta's effect, paying 3 endurance to place Path of destruction into her hand before setting a resource.
Continuing, she plays forced conscription from her hand (Sending Dr, Sivana, slaughter swamp and Deadshot to the KO pile) bringing Black manta to her hand. She plays A Clash of Worlds from her row and calls Black Manta for non-uniqueness. and plays a second forced conscription from her hand (Sending dr. Polaris, straight to the grave and master Plan to the KO pile, netting herself a poison ivy before recruiting the non-unique Black Manta protecting the other Black Manta.
Lee sets a resource and recruits Wonder Woman in the front row, adjacent to Master Man.
COMBAT PHASESteph surveys the field. Lee has two face down resources and one card in his hand. Master man is protecting Taskmaster. While Wonder Wench sits idly in the front row with her cosmic counter.If lee has the reset this will prove near impossible to try to pull out.
Steph attacks Master Man with her hidden Deadshot. Once legal, Master man's effect triggers placing 2 +1/+1 counters on him and putting him at 13/12. Steph then plays Path of destruction from the resource row, chaining Chemo's effect. Chemo replaces the Path of destruction, allowing the pump's effect to resolve counting 4 paths in her discard pile for a +10 ATK pump and crosses her fingers.
Lee passes for the mutual stun.
Steph then sends Wonder Woman into Lee's Wonder Woman but the attack is redirected into Taskmaster and his wonder woman exhausts.
Steph responds paying 3 endurance for her second Black Manta activation this turn. grabbing path of destruction and playing it for a +8 ATK pump and the mutual stun.
Steph takes note of the endurance totals... 10 to 5 in lee's favor.
She team swings with Black Manta and Dr. Polaris into wonder woman. Lee powers up wonder woman, but it isn't enough. both 5's stun.
Finally, Steph sends her second Black Manta direct for the game.
RECOVERY PHASE Master Man of Steel -> -4 Secret Six Burial Grounds -> 0
Secret Six Burial Grounds advances to the top 8!
POSTGAME THOUGHTS:Lee Thoughts:
"In hindsight I should have waited to see some pumps before playing that reset on turn 5. But I had no way of knowing I wouldn't see another. Discarding the Desperate Sacrifice to hit my 6 was painful as well. An extremely close game!"
Steph Thoughts:
"I was SOOOO close to koing dr. polaris to exhaust something of his to hopefully prevent reinforcement until I realized my path'd Deadshot would have exactly the ATK needed to stun master man. making the exhaust un-necessary. It was a gamble that just as easily could have ended badly for me. With a deck with no KO tricks I wasn't exited about this match-up. But the turn 5 board-wipe combined with that Dr. polaris team swing on turn 7 guaranteed a crucial stun. Of course, none of this happens without him missing his 7."