Anti-Matter
Josh
-VERSUS-
Ultimates
Steph
Steph wins the flip and elects to take odds.
Neither player mulligans.
TURN 1 (Steph Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and recruits Wasp inher hidden area front support row and passes.
Josh sets a resource, and recruits Anti GLin the hidden area. passing.
COMBAT PHASE
steph activates wasp to burn for 3 (removing Blade, 2x beetles, nick fury, and ultimate nullifier)
Josh swings direct with AGL.
RECOVERY PHASE
AGL KO's.
Anti-Matter -> 47 Ultimates -> 46
TURN 2 (Josh Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Josh sets a resource and recruits an AGL, then he flips up The Ring Has Chosen, and searches his deck for a Chomin, placing it into his hand (discarding an AGL) he recruits Chopin hidden protected my his AGL and passes.
Steph sets a resource and activates Wasp (removing Cover Fire, Lady deathstrike, Mobilize, Hank Pym and Liberation Day) to burn for 3.
She flips up The triskelion in her row and recruits wasp, KOing the first to Uniqueness and removing it from the game Via Trisk's effect. And passes.
COMBAT PHASE
AGL wings direct.
Chomin swings direct.
Josh activates Chomin's effect to stun AGL dealing 1 dmg to Steph.
Steph activates Wasp (removing Hank Pym, Iron Man, Mobilize, Nick Fury and Clint Barton) to burn Josh for 3 and passes.
RECOVERY PHASE
Josh recovers AGL.
Anti-Matter -> 40 Ultimates -> 39
TURN 3 (Steph Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and recruits Nick Fury, ultimates into her visible support row passing to Josh.
Josh recruits Xallarap forming it to protect Chomin.
COMBAT PHASE
Steph swings direct with Nick Fury. And activates Wasp (removing Blade, Meltdown, Captain america, Cover Fire and Iron Man) to burn Josh for 3. Then she plays Only Human from her row, targetting Chomin.
Josh chains Chomin's effect stunning Xallarap and steph takes 3.
Josh then sends Anti green Lantern into Nick Fury for a mutual stun. And Chomin swings direct.
RECOVERY PHASE
Steph recovers Nick Fury.
Josh recovers Xallarap and KOS AGL.
Anti-Matter -> 28 Ultimates -> 31
TURN 4 (Josh Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Josh sets a resource and recruits Slipstream in his hidden front row and recruits an AGL behind it then passes.
Steph sets a resource, and recruits Hank Pym, ultimates protecting Nick Fury and passes.
COMBAT PHASE
hank Pym triggers removing Stephs top card from the game (wasp Ultimates) gaining a +1/+1 counter.
Josh sends Xallarap into Nick fury for an easy stun. then sends slipstream into Hank Pym. Once legal, Josh plays Thunderous Onslaught and moves Slipstream in the visible support row. Now visible, he pays 3 endurance to ready slipstream, and plays Megablast from his hand on slipstream, and a flying kick from his row, followed by Matter Convergence from his row as well, moving him back into the hidden front row making him a readied unstunnable attacker with 17 ATK.
Steph flips up cover fire for +2 DEF and plays Mobilize from her row (discarding Iron Man) and chains triskelion (removing her hand from the game (savage beatdown, and 2x war machine armor).
Trisk resolves getting another cover fire, and mobilize resolves getting Hank Pym.
she powers-up Hank and plays Cover fire putting him at 13 def and passes. Hank stuns.
Josh attacks direct with Slipstream for 15.
Chomin swings direct for 2.
Anti green lantern swings direct for 4 and Josh activates Chomin to stun Xallarap to deal 3 damage to Steph.
Steph activates Wasp (removing 2x Clint bartons, triselion, meltdown and Press the Attack) to burn Josh for 3.
RECOVERY PHASE
Anti-Matter -> 22 Ultimates -> -9
Anti-Matter wins!
Thoughts:
Steph - Not much better i could have done. I debated a War machine armor turn 3 on Nick but he just would have chained relevant pumps and enjoyed any new ones i gave him.
Josh - Super fast, super fun moving Slipstream visible and hidden for various bonuses. I didn't expect it would be this good.
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