Quickfate
Steph
-VS-
Highest Voltage
Mark
Steph wins the flip and elects to take Odd initiatives.
Both Players Keep.
TURN 1 (Steph Initiative)
DRAW PHASE(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and shifts Vision for 1. KOing it to draw 2 cards and passes.
Mark sets a resource and recruits electric Eve.
COMBAT PHASE
Steph Passes.
Mark swings direct for 2 and evades electric Eve.
RECOVERY PHASE
electric eve auto-recovers, dealing 1 damage
Quickfate -> 47 Highest Voltage -> 49
TURN 2 (Mark Initiative)
DRAW PHASE
(Both Players draw 2 cards)
BUILD PHASE
Mark sets and flips Surprise Attack. then recruits Micro Chip and Speedball. he KO's Microship to flip down Surprise Attack playing it again and activates Speedball dealing 3 damage to both players before flipping up the great refuge and fetching himself a Quicksilver.
he forms his 2 characters inhis support row and passes.
Steph sets a resource and recruits Quicksilver in her support row. She equips an amulet and a cloak onto him and passes.
COMBAT PHASE
mark evades electric eve and passes.
Steph declares Quicksilver into Speedball. Once legal, playing a Rowed Megablast, a rowed Kill or be Killed, a Crackshot from her hand a royal Guard from her hand and one last Kill or be Killed from her hand. he stuns Speedball easily. uses his effect and swings again for 20.
RECOVERY PHASE
Electric eve auto-recovers, dealing 1 damage
Mark recovers Speedball.
Quickfate -> 33 Highest Voltage -> 5
TURN 3 (Steph Initiative)
DRAW PHASE(Both Players draw 2 cards)
BUILD PHASE
Steph sets a resource and recruits Human Torch, sparky protecting Quicksilver.
Mark sets a resource and activates Speedball dealing 3 damage to both players before flipping up Die for Darkseid, KOing it he shen shifts vision for 1 and KOs it to draw 2. before playing we can rebuild him from his hand (discarding electric eve) do do it again drawing 2 more.
Mark then recruits Lockjaw Hidden (discarding Quicksilver) to search out another Lockjaw. And recruits speedball protecting electric eve and attaches it with a Mjolnir, hammer of the gods. before passing.
COMBAT PHASE
Steph declares Quicksilver into Speedball, Once legal Mark activates speedball burning them both for 3 and Mjolnir triggers dealing 2 more to steph. Steph responds playing The Royal Guard from her row. and speedball stuns.
Steph uses Quicksilvers effect to ready and then swings into Electric Eve for 7 more on a 1-sided stun. She then swings direct with Human Torch and passes.
mark declares Lockjaw into Torch ad powers up before playing 2 flying kicks and a megablast from his hand for a mutual stun.
RECOVERY PHASE
Quickfate -> 8 Highest Voltage -> -21
Quickfate wins!
Thoughts:
Mark - Just when I think Quickfate doesn't go faster it almost ends me on turn 2. TURN 2. let that sink in people. TURN TWO. What the hell man.
Steph - haha wow this went fast.
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